Eriduna About 1

What is Eriduna?

A top-down farm-adventure RPG in vibrant, hand-painted 3D. Plant, harvest, trade with quirky villagers and swat the occasional monster — all from a rotatable bird’s-eye view that keeps the action readable while preserving that “classic cartridge” vibe.

Tiny story-spark

You arrive shipwrecked in the half-forgotten frontier of Eriduna, a once-thriving region now overgrown and mostly abandoned by humans. Every crop you raise, bridge you mend and beast you drive back helps the land bloom again — and unlocks new pockets of adventure.

Our vision: SNES heart, powered by painterly 3D art—build and style your cozy farm, meet fun NPCs and learn their tales, and roam free into the world whenever adventure calls.

Screenshot Eriduna Farm

Our Vision

Where laid‑back farming meets a dash of adventure.

True Top‑Down Space

Free camera rotation with fixed tilt & zoom so the whole scene stays readable.

The “One‑More‑Day” Loop

Crops, crafting, light monster‑bashing and friendships that feed into each other.

Hidden Paths & Tiny Tales

A fantasy realm of hidden secrets, charming micro-stories and playful challenges.

FAQ

  • Eriduna blends the charm of Harvest Moon / Stardew Valley with adventure elements reminiscent of Zelda—all presented in a lovingly crafted 3D top-down style.

  • Initially it will be available exclusively on PC via Steam and the Epic Games Store.

  • That depends on community interest. Once demand is clear and development has progressed further, we’ll share console release news on our channels.

  • We don’t have a final release date yet, as we’re still in the alpha/pre-production phase. We plan to release a playable prototype demo in Q1/Q2 2026 and will likely conduct closed playtests beforehand. Depending on our funding situation, we may consider an Early Access release—but no decision has been made. Early Access can be both a challenge and an opportunity to build a truly immersive world and game experience.

  • We’re aiming for a co-op mode supporting up to four players. At the start of 2025, we restarted development from scratch after gaining key insights from early multiplayer tests. Since then, we’ve been testing all new features immediately in multiplayer. In fall 2025, we plan to run our first internal longer-session tests to ensure a seamless experience with friends. Our goal is to include multiplayer functionality in the demo as well.

  • Yes! For crafting you’ll use devices like a workbench, forge, press, juicer, aging barrel, smelter, and dryer. These process materials over time into new products.

  • Yes! You’ll find a campfire and a stove where you can combine ingredients into delicious dishes.

Snailspace Games
Join our Discord
game - Verband der deutschen Games-Branche